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The past is never dead. It's not even past

Not Even Past

Students

The projects on these pages were produced by History students at The University of Texas at Austin and by middle and high school students from around the state of Texas.

They were produced under fair use copyright guidelines governing educational use and are exhibited here as exemplary student academic work; they may not be reproduced, reposted, or sold in any way.

Websites

Book cover of Beyond States (2024).

Review of Beyond States. Powers, Peoples and Global Order (2024).

One serious historian shares the big dream of a one-world federation. Do we share the dream? Importantly, how do we evaluate this future-oriented invitation? What does that do for “history”?  If the reputed English historian Anthony Pagden (UCLA)[1] does it, it must be legitimate. Beyond States: Powers, Peoples and Global Order is a slim, manageable, and erudite book of […]

Understanding history through video games banner by Chapman M. Hall

Understanding History Through Video Games: Europa Universalis IV and Causation 

The idea of using video games to teach history is nothing new. One of the oldest history video games, The Oregon Trail, was designed with this exact purpose in mind in 1971.[1] In the following decades, the popularity and technological sophistication of history video games–those with a historical theme or setting–have grown exponentially. The award-winning medieval action role-playing game Kingdom […]

Papers & Abstracts

Book cover of Beyond States (2024).

Review of Beyond States. Powers, Peoples and Global Order (2024).

One serious historian shares the big dream of a one-world federation. Do we share the dream? Importantly, how do we evaluate this future-oriented invitation? What does that do for “history”?  If the reputed English historian Anthony Pagden (UCLA)[1] does it, it must be legitimate. Beyond States: Powers, Peoples and Global Order is a slim, manageable, and erudite book of […]

Understanding history through video games banner by Chapman M. Hall

Understanding History Through Video Games: Europa Universalis IV and Causation 

The idea of using video games to teach history is nothing new. One of the oldest history video games, The Oregon Trail, was designed with this exact purpose in mind in 1971.[1] In the following decades, the popularity and technological sophistication of history video games–those with a historical theme or setting–have grown exponentially. The award-winning medieval action role-playing game Kingdom […]

Videos

Book cover of Beyond States (2024).

Review of Beyond States. Powers, Peoples and Global Order (2024).

One serious historian shares the big dream of a one-world federation. Do we share the dream? Importantly, how do we evaluate this future-oriented invitation? What does that do for “history”?  If the reputed English historian Anthony Pagden (UCLA)[1] does it, it must be legitimate. Beyond States: Powers, Peoples and Global Order is a slim, manageable, and erudite book of […]

Understanding history through video games banner by Chapman M. Hall

Understanding History Through Video Games: Europa Universalis IV and Causation 

The idea of using video games to teach history is nothing new. One of the oldest history video games, The Oregon Trail, was designed with this exact purpose in mind in 1971.[1] In the following decades, the popularity and technological sophistication of history video games–those with a historical theme or setting–have grown exponentially. The award-winning medieval action role-playing game Kingdom […]

Honors & Awards

Book cover of Beyond States (2024).

Review of Beyond States. Powers, Peoples and Global Order (2024).

One serious historian shares the big dream of a one-world federation. Do we share the dream? Importantly, how do we evaluate this future-oriented invitation? What does that do for “history”?  If the reputed English historian Anthony Pagden (UCLA)[1] does it, it must be legitimate. Beyond States: Powers, Peoples and Global Order is a slim, manageable, and erudite book of […]

Understanding history through video games banner by Chapman M. Hall

Understanding History Through Video Games: Europa Universalis IV and Causation 

The idea of using video games to teach history is nothing new. One of the oldest history video games, The Oregon Trail, was designed with this exact purpose in mind in 1971.[1] In the following decades, the popularity and technological sophistication of history video games–those with a historical theme or setting–have grown exponentially. The award-winning medieval action role-playing game Kingdom […]

Websites & Documentaries

Book cover of Beyond States (2024).

Review of Beyond States. Powers, Peoples and Global Order (2024).

One serious historian shares the big dream of a one-world federation. Do we share the dream? Importantly, how do we evaluate this future-oriented invitation? What does that do for “history”?  If the reputed English historian Anthony Pagden (UCLA)[1] does it, it must be legitimate. Beyond States: Powers, Peoples and Global Order is a slim, manageable, and erudite book of […]

Understanding history through video games banner by Chapman M. Hall

Understanding History Through Video Games: Europa Universalis IV and Causation 

The idea of using video games to teach history is nothing new. One of the oldest history video games, The Oregon Trail, was designed with this exact purpose in mind in 1971.[1] In the following decades, the popularity and technological sophistication of history video games–those with a historical theme or setting–have grown exponentially. The award-winning medieval action role-playing game Kingdom […]

Making History: Grad Students Speak

Book cover of Beyond States (2024).

Review of Beyond States. Powers, Peoples and Global Order (2024).

One serious historian shares the big dream of a one-world federation. Do we share the dream? Importantly, how do we evaluate this future-oriented invitation? What does that do for “history”?  If the reputed English historian Anthony Pagden (UCLA)[1] does it, it must be legitimate. Beyond States: Powers, Peoples and Global Order is a slim, manageable, and erudite book of […]

Understanding history through video games banner by Chapman M. Hall

Understanding History Through Video Games: Europa Universalis IV and Causation 

The idea of using video games to teach history is nothing new. One of the oldest history video games, The Oregon Trail, was designed with this exact purpose in mind in 1971.[1] In the following decades, the popularity and technological sophistication of history video games–those with a historical theme or setting–have grown exponentially. The award-winning medieval action role-playing game Kingdom […]

Recent Posts

  • Review of Beyond States. Powers, Peoples and Global Order (2024).
  • Understanding History Through Video Games: Europa Universalis IV and Causation 
  • The Politics of Catastrophe: A Brief History of FEMA
  • Beyond the Archive: Digital Histories and New Perceptions of the Past
  • Review of Malaria on the Move: Rural Communities and Public Health in Zimbabwe, 1890-2015 (2025).
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