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The past is never dead. It's not even past

Not Even Past

Robert Whitaker

Pinching and Swiping, or How I Won the Digital War

February 1, 2013

I have been refighting the Second World War my entire life. My campaign began with the board game Axis and Allies and continued on the computer with Panzer General and Close Combat. I spent hours as a teenager designing scenarios for the war in Civilization II, with a computer mouse in one hand and my history textbook in the other.

“You have died of dysentery” – History According to Video Games

November 14, 2012

The video game is a relatively new medium, but it has a long record of using history to tell stories like the one found in Assassin’s Creed. Given the mass popularity of video games and gaming culture, it seems appropriate that we begin to analyze the history portrayed in this medium in the same way we consider a historical novel or period film. Why and how is history used in video games?

Recent Posts

  • NEP’s Archive Chronicles: A Brief Guide Through Some Archives in Gaborone and Serowe, Botswana
  • Review of Hierarchies at Home: Domestic Service in Cuba from Abolition to Revolution (2022), by Anasa Hicks
  • Agency and Resistance: African and Indigenous Women’s Navigation of Economic, Legal, and Religious Structures in Colonial Spanish America
  • NEP’s Archive Chronicles: Unexpected Archives. Exploring Student Notebooks at the Institut Fondamental d’Afrique Noire (IFAN) in Senegal
  • Review of No Place Like Nome: The Bering Strait Seen Through Its Most Storied City
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